Describe how a character string is displayed on the monitor usingassembly language. Give an example (Note: complete program is notrequired).
Question
Describe how a character string is displayed on the monitor using assembly language. Give an example (Note: complete program is not required).
Solution
To display a character string on the monitor using assembly language, you would typically use a combination of system calls and string manipulation instructions. Here is an example of how you can achieve this:
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Load the address of the character string into a register. Let's say the character string is stored at memory location "str".
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Set up the necessary system call parameters. This typically involves loading the appropriate values into specific registers. For example, you may need to load the system call number into a register (e.g., "print_string" system call may have a specific number associated with it).
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Make the system call. This is done by triggering an interrupt instruction, which transfers control to the operating system. The operating system then executes the requested system call.
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The system call will take the address of the character string as a parameter and display it on the monitor.
Here is an example code snippet in assembly language (x86 syntax) that demonstrates the above steps:
section .data
str db 'Hello, World!', 0
section .text
global _start
_start:
; Load the address of the character string into a register
mov eax, str
; Set up the system call parameters
mov ebx, 1 ; File descriptor 1 represents standard output
mov ecx, eax ; Address of the character string
; Make the system call
mov eax, 4 ; System call number for "write"
int 0x80
; Exit the program
mov eax, 1 ; System call number for "exit"
xor ebx, ebx ; Exit status code (0)
int 0x80
In this example, the character string "Hello, World!" is stored in the data section of the program. The program then loads the address of the string into the eax
register and sets up the necessary system call parameters. The write
system call is made to display the string on the monitor. Finally, the program exits using the exit
system call.
Please note that the specific instructions and system call numbers may vary depending on the assembly language and operating system you are using.
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