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What are the basic differences among a branch instruction, a call subroutineinstruction, and program interrupt?

Question

What are the basic differences among a branch instruction, a call subroutine instruction, and program interrupt?

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Solution

  1. Branch Instruction: This is a type of instruction in assembly language programming that causes a deviation from the normal sequence of execution. It allows the program to execute in a non-linear fashion. The branch instruction changes the Program Counter (PC) to the address specified by the branch instruction. This is typically used in conditional and unconditional loops or iterations.

  2. Call Subroutine Instruction: This is a special type of branch instruction that is used to call a subroutine or a function. The difference between a normal branch instruction and a call subroutine instruction is that the latter stores the return address (the address of the instruction following the call) on the stack before changing the Program Counter (PC) to the address of the subroutine. This allows the program to return to the point where the subroutine was called after its execution.

  3. Program Interrupt: An interrupt is a signal to the processor emitted by hardware or software indicating an event that needs immediate attention. It is a mechanism by which a program's flow of control can be interrupted and transferred to another routine (the interrupt handler or interrupt service routine). Once the interrupt is handled, control returns to the point where it was interrupted. Unlike branch or call instructions, interrupts are not part of the normal program flow. They can occur at any time and are typically used to respond to external events or to change the sequence of execution in response to certain conditions within the program.

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